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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 16:22:00 -
[1] - Quote
Tippia wrote:Probably around the time you explain what the problem isGǪ
Less snark: when the mechanics stop working as intended. It's really as simple as that.
Explained pretty plainly in the video description. I tend to agree that completely disabling a person in high sec without concord intervention is not working as intended.
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S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 16:39:00 -
[2] - Quote
Falls under his description of harassment though:
"However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis."
Judging on a case to case basis is silly; better to adjust the mechanic so you can't completely disable someone in that manner. (or introduce consequences, w/e) |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 16:48:00 -
[3] - Quote
Tauranon wrote:The video is from an alt in corp to the freighter as far as I could tell. I would have webbed my freighter whilst trying to bump the machs
That makes a whole lot more sense, thanks.
I guess I overestimated GSF's infiltration into random ass corps 
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S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 16:54:00 -
[4] - Quote
Tippia wrote:S Byerley wrote:Falls under his description of harassment though:
"However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis." He hasn't made an effort to move to another location, and they weren't following him around, so no.
Yes yes, constantly trying to warp off and bringing a webber is intolerable idleness. Not going to bite any further, sorry.
Tippia wrote:Quote:Judging on a case to case basis is silly; better to adjust the mechanic so you can't completely disable someone in that manner. How is he being completely disabled? And no, all kind of harassment must be judged on a case-by-case basis. Not that bumping someone away from a gate qualifiesGǪ
I am remiss not to acknowledge that he had the option to eject or self-destruct, sorry. |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 16:55:00 -
[5] - Quote
Othran wrote:S Byerley wrote:Tauranon wrote:The video is from an alt in corp to the freighter as far as I could tell. I would have webbed my freighter whilst trying to bump the machs
That makes a whole lot more sense, thanks. I guess I overestimated GSF's infiltration into random ass corps  Or you underestimated your own paranoia. I think my explanation is likelier than yours 
Is it paranoia to think other people are out to get other people?
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S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 17:05:00 -
[6] - Quote
ShahFluffers wrote:Unless the OP is bumped by the same people no matter where he/she goes despite being unprofitable... the OP has no case. 
You're basing this on what exactly? I get the impression GM's have been consistently inconsistent on the issue.
ShahFluffers wrote:tl;dr... computers and coding are actually quite "stupid" and can't reason. You also can't create or alter a blanket mechanic that affects so many things in the game without creating numerous exceptions and/or creating new, unforeseen consequences that will also be abused.
Now you're just being silly; computers are quite smart, especially when analyzing something already broken down into 1's and 0's. Your inability to come up with a naive solution doesn't indicate much of anything. |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 17:07:00 -
[7] - Quote
Elizabeth Aideron wrote:freighter ganking is obviously fine
Of course ganking is fine; maybe you should be more coordinated and manage it without bumping. |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 17:16:00 -
[8] - Quote
Tippia wrote:he had the option to wait out the aggression timer (without which this tactic doesn't work GÇö if he had none, he didn't even need that); he had an hour to it all in order, which means the gankers ****** up somehow, but that he ****** up even more in playing into their hands.
You seem confused.
Tippia wrote:GǪin other words, they're pretty much useless for these kinds of judgement calls.
Eve is a computer simulation mate.
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S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 17:26:00 -
[9] - Quote
Tippia wrote:GǪexcept that we're talking about GM evaluations of player actions and the intent behind those actions, not a computer simulation. So no, computers would be pretty much useless for these kinds of judgement calls.
Implying humans make consistent moral decisions? Incidentally, data mining would mimic human judgement with an extremely high degree of accuracy in a scenario like this. Computers are smart; people are bad at utilizing them. |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 17:36:00 -
[10] - Quote
Darth Gustav wrote:S Byerley wrote:Tippia wrote:GǪexcept that we're talking about GM evaluations of player actions and the intent behind those actions, not a computer simulation. So no, computers would be pretty much useless for these kinds of judgement calls. Implying humans make consistent moral decisions? Incidentally, data mining would mimic human judgement with an extremely high degree of accuracy in a scenario like this. Computers are smart; people are bad at utilizing them. Confirming TQ needs to mine data that it logs itself. It's not totally busy running a submarine sim.
Classifications tend to be quite fast once you've sorted the training set. In any case, I didn't say I thought it was appropriate, just that I took exception to the thought that computers are somehow inept in this regard.
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S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 17:56:00 -
[11] - Quote
Darth Gustav wrote:You also made an amazing statement: That data mining itself would mimic human judgement.
It won't.
It will just create metadata.
Metadata for procedural classifications = judgement; matching human results with a high degree of accuracy = mimicking
Dunno what you're trying to get at |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 17:59:00 -
[12] - Quote
Khanh'rhh wrote:S Byerley wrote:Classifications tend to be quite fast once you've sorted the training set. In any case, I didn't say I thought it was appropriate, just that I took exception to the thought that computers are somehow inept in this regard.
Yet, they are. I mean, you can keep saying "no, they're not" but you've misunderstood what you're asking them to define, and so do not understand why you're wrong on this. Bumping with malicious intent is fine, so what use would a simulation that showed whether it was accidental or deliberate be?
If the result is trivial then making the computer produce it is trivial.
Is this some sort of ego thing? |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 18:13:00 -
[13] - Quote
Tippia wrote:No, metadata is just data about data. It's still two steps of refinement away from actionable knowledge.
You seem confused; data mining is a broad field and classification methods are very much a staple. Consult your local Wikipedia for more information.
Tippia wrote:the fact that the categorization of data is not the result you're trying to mimic.
Your understanding of classification also seems to be too narrow. You could, for example, consider the server logs over some time period the attribute list and harassment/not harassment the classification. |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 18:31:00 -
[14] - Quote
Khanh'rhh wrote:I, too, want a game that is barely functional with more than 2 people on grid because the server is logging every facet of every interaction
Why would it need more logs than the GM's have at their disposal?
Khanh'rhh wrote:in the vain hope that one day heuristic analysis will be good enough to accurately determine human intent.
I'd wager you could use 30-40 yr old techniques and still get the job done depending on what the data set looks like.
Quote:You're arguing something that is so removed from possibility that there's no logical objection someone can have to it.
It's OK that you don't get Computer Science, but please stop saying trivial things are impossible. |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 18:38:00 -
[15] - Quote
Khanh'rhh wrote:The old addage is true here: If a computer is good at it, humans are bad at it. If a human is good at it, computers are bad at it"
Humans have extremely specialized processing strengths that were evolutionarily driven; visual recognition is an example, creativity is an example, environment interaction is an example, reading over server logs is not an example. |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 18:41:00 -
[16] - Quote
Tippia wrote:No, my understanding of classification simply matches what we're talking about (the legitimacy of bumping). You could expand it, but then you'd be talking about something completely different and there would be even less reason to automate the decision-making. Nice attempt at moving the goalposts, though.
Illegitimate bumping would presumably fall under harassment since the official stance is that bumping, in and of itself, is fine. It was an example though; should I leave some blanks for you to fill in your own?
Tippia wrote:Judgement calls about harassment go beyond mere data. They're inherently case-by-case decisions, which are much better left to humans since they can judge intent and moderate their response as appropriate. That's where you went wrong from the very start: by assuming that it's a binary decision.
Implying that adding additional classes and associated responses makes the problem significantly harder? |

S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 18:46:00 -
[17] - Quote
Bruce Bayne wrote:Hmmm it actually more interesting for me what he is using in the second video he posted here: https://forums.eveonline.com/default.aspx?g=posts&t=254190Can someone explain me what happens after 2 minutes and 40 seconds? If i see this correctly the autopilot says "initiate warp to gate" and then seconds later his noobship lands at 0 on the gate....and jumps through... I smell warp to 0 autopilot exploit.... Here the link if you are too lazy to click the post :P http://www.youtube.com/watch?v=aNZk7jBG7Ww
Jumping manually doesn't interrupt autopilot.
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S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 20:01:00 -
[18] - Quote
Tippia wrote:No. Implying that there is no classes, and (deliberately) no defined association to responses because both of those are better left to the non-binary adjudication of the human mind. Implying that action, reception and response are all subjective GÇö and that the devs explicitly wish to keep it that way so they can maintain a high degree of freedom, discretion, and not create any kind of ruleset that can will be gamed.
I hate to break it to you, but GM's (and CS employees in general) typically have a rule set to follow and a discrete range of actions to take. Without that rule set, they'd be easier to "game" and we'd lose all semblance of quality control.
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S Byerley
The Manhattan Engineer District
46
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Posted - 2013.06.30 20:12:00 -
[19] - Quote
ShahFluffers wrote: Read the rest of my post.
You attack it from such a silly angle though; why not just tweak logoff restrictions in high sec to ensure a player can get his ship out of game if he's not (more regularly) involved in combat? |

S Byerley
The Manhattan Engineer District
52
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Posted - 2013.07.01 08:39:00 -
[20] - Quote
Kaarous Aldurald wrote:Not being afk and not auto piloting helps. Much harder to get you then.
Bumping a freighter while they're aligning for next warp is trivial. |
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S Byerley
The Manhattan Engineer District
52
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Posted - 2013.07.01 08:54:00 -
[21] - Quote
Kaarous Aldurald wrote:S Byerley wrote:Kaarous Aldurald wrote:Not being afk and not auto piloting helps. Much harder to get you then. Bumping a freighter while they're aligning for next warp is trivial. Not as easy as you think, no. It's pretty tricky, but if pulled off correctly, then they basically got all their ducks in a row, so yeah, they deserve the kill. And if we want to depart from the whole "solo" nonsense, if you double web a freighter, they align MUCH faster. Also, use an Orca because it has better tank, for small(er) m3 amounts.
Do tell how burning a Mach (max speed is what? 1.5k?) at a freighter that takes 20-30s to align is tricky. You don't even have to do it reliably.
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S Byerley
The Manhattan Engineer District
52
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Posted - 2013.07.01 09:02:00 -
[22] - Quote
Kaarous Aldurald wrote:I'm curious what you think the problem is...
I'm just curious why you think bumping during align as opposed to autopilot approach is so hard. Then again, you think gate camping is hard so I guess my standards might be too high.
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S Byerley
The Manhattan Engineer District
52
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Posted - 2013.07.01 09:24:00 -
[23] - Quote
baltec1 wrote:S Byerley wrote:Kaarous Aldurald wrote:I'm curious what you think the problem is... I'm just curious why you think bumping during align as opposed to autopilot approach is so hard. Then again, you think gate camping is hard so I guess my standards might be too high. Honestly, how hard is it to not put 20 billion in the hold to start with? The stupid are everywhere.
Well... you're off by at least a factor of 5 in this case. Similarly, killboard indicates that even empty freighters aren't a significant deterrent.
http://eve-kill.net/?a=kill_detail&kll_id=18502230 http://eve-kill.net/?a=kill_detail&kll_id=18499970 http://eve-kill.net/?a=kill_detail&kll_id=18499236 http://eve-kill.net/?a=kill_detail&kll_id=18497615 ect.
So.... there's that. |

S Byerley
The Manhattan Engineer District
52
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Posted - 2013.07.01 09:27:00 -
[24] - Quote
Kaarous Aldurald wrote:[tl;dr: ganking is so haaaaaaaaard]
You're not fooling anyone; do you just get a kick out of forcing other people to correct you? Perhaps you're just legitimately bad at the game?
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S Byerley
The Manhattan Engineer District
54
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Posted - 2013.07.01 09:42:00 -
[25] - Quote
Kaarous Aldurald wrote:whining about getting ganked, is probably not the guy who needs to be calling someone bad.
I don't have any gank losses to whine about. I dare say you're the one whining as you seem to have an invested interest in keeping easy pvp easy.
Kaarous Aldurald wrote:I do get a bit of kick seeing how mad I appear to make you.
Sorry to disappoint, but I find you immensely boring; so much so that I have trouble maintaining my naturally thorough and argumentative posting habits. |

S Byerley
The Manhattan Engineer District
54
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Posted - 2013.07.01 09:52:00 -
[26] - Quote
Kaarous Aldurald wrote:So please, let us continue.
No thanks; you offer too little return on investment. |

S Byerley
The Manhattan Engineer District
54
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Posted - 2013.07.01 09:55:00 -
[27] - Quote
baltec1 wrote:All of those were profitable to gank and none of them were empty. We happen to be fighting a little war.
Careful; if you go telling everyone how profitable it is you'll get yourselves nerfed again.
I didn't realize the war was giving you so much financial trouble btw?
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S Byerley
The Manhattan Engineer District
54
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Posted - 2013.07.01 09:57:00 -
[28] - Quote
Kaarous Aldurald wrote:Then, by all means, silence.
No thanks. |

S Byerley
The Manhattan Engineer District
54
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Posted - 2013.07.01 10:09:00 -
[29] - Quote
baltec1 wrote:S Byerley wrote:
I didn't realize the war was giving you so much financial trouble btw?
Its not, we are targeting enemy alts.
You're catching enemy alts (in completely random corps) in the same general area consistently every 20 minutes? Sounds legit.
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S Byerley
The Manhattan Engineer District
56
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Posted - 2013.07.01 11:57:00 -
[30] - Quote
Tippia wrote:and as how the attack costs the attackers a sizeable chunk of cash, there is no problem.
1m per person per tick is on par with ammo cost; not exactly a "sizeable chunk of cash" |
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 12:37:00 -
[31] - Quote
TheGunslinger42 wrote:If you think determining the human intention behind the events that occur in this game are trivial then you are the one who doesn't "get computer science".
I said "get the job done"; intent really doesn't matter here. |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 12:41:00 -
[32] - Quote
Tippia wrote:S Byerley wrote:1m per person per tick is on par with ammo cost; not exactly a "sizeable chunk of cash" 1M per person also doesn't generate any kind of income, so yes, you're looking at an ever-growing loss, which quickly ends up being a sizeable chunk of cash.
Catalyst ganking doesn't generate income? I don't really get the bit you're doing.
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 12:58:00 -
[33] - Quote
Kaarous Aldurald wrote:You're right, it doesn't. Because according to the defined dev posts and precedent, bumping someone to gank them is not actionable. In any way, shape, or form. It's within the rules, and totally allowable as a recognized tactic.
So yeah, it doesn't matter here. All of this thread is a non issue.
I missed the part where he talked about ganking and where he talked about holding someone down for an hour; can you quote those bits and the precedent for me please?
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 13:06:00 -
[34] - Quote
Tippia wrote:S Byerley wrote:I said "get the job done"; intent really doesn't matter here. It does when the job that has to be done is determining intent.
Good thing that's not the case?
Tippia wrote:S Byerley wrote:Catalyst ganking doesn't generate income? Not at 1M a pop, no.
How much do you propose spending on a 200dps catalyst then? |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 13:11:00 -
[35] - Quote
Kaarous Aldurald wrote:The precedent? Easily, it's a sticky on C&P. https://forums.eveonline.com/default.aspx?g=posts&t=199310&find=unreadHighlights: Quote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. Quote: We would also like to stress that if a gameplay activity is classified as being GÇ£within the rulesGÇ¥ this does not mean that we endorse, sanction or back player activity. We simply see this as emergent gameplay that has occurred due to the nature of game mechanics.
Bolded emphasis mine.
Oh, I expected actual instances where the ruling was completely in the bumper's favor. That's usually what someone means when they say precedent.
Incidentally, your quotes still don't mention ganking or holding someone for a prolonged period of time.
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 13:23:00 -
[36] - Quote
Tippia wrote:S Byerley wrote:Good thing that's not the case? Unfortunately, no. That's exactly the case.
So as long as someone means well they can do whatever they want? Nothing works that way; sorry.
Tippia wrote:Quote:How much do you propose spending on a 200dps catalyst then? I wouldn't build a 200dps catalyst to begin with since it would be too weak.
The required DPS for the OP's loss was well under 200. Stop being so coy and give me a figure silly. |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 13:27:00 -
[37] - Quote
Freighdee Katt wrote:If it requires that they sacrifice a ship every X minutes to keep the PvP flag on and thus prevent the random warp out on logoffski, then that's not really different from any other aggressive action that would lock you down like a scram or point.
Good luck scramming someone for an hour in high sec; bumping+timer is significantly easier.
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 13:37:00 -
[38] - Quote
Tippia wrote:S Byerley wrote:So as long as someone means well they can do whatever they want? Quite possibly, yes.
Nope; sorry
Tippia wrote:Quote:The required DPS for the OP's loss was well under 200. Uh-huh. 200k EHP delivered in ~15 seconds by 29 ships Gëá less than 200 DPS. 
Op took 60k in killmail; give me a pricetag pls. |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 14:10:00 -
[39] - Quote
Tippia wrote:Sure it is. The fact that you can't think of a scenario rather proves the inability to automate it in the fashion you're suggesting. How do you propose that the data mining should uncover hitherto unknown facts about the bumper and bumpee that makes it a clear case of non-harassment even though they've been running into each other constantly for months?
The same way a GM would; I can assure you that the person's thought process doesn't factor in.
Tippia wrote:Quote:Op took 60k in killmail; give me a pricetag pls. You mean the killmail that 1) only records raw HP, not EHP and 2) is notoriously inaccurate in measuring HP damage delivered?
60k doesn't conflict with the account at all.
Tippia wrote:An Obelisk has 200k EHP against blasters. The DPS required is in the region of 500, which means we're looking at T2 equipment, which means we end up in the 5GÇô10M region depending on how close you dare to cut it and how you boost the damage.
200k/29/19 is < 363dps hun. Even 5m is still comparable to continuous fire on a Machariel with republic fleet ammo (which napkin math puts at about 3.6m a tick)
Tippia wrote:1M doesn't even buy you the hull.
Sure it does: http://www.eve-central.com/home/quicklook.html?typeid=16240 |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 14:38:00 -
[40] - Quote
Tippia wrote:S Byerley wrote:The same way a GM would So your data sifting tool includes an Eliza implementation now? InterestingGǪ The thought process of all three parties factor in. I assure you right back.
I know CCP is pretty cool, but I don't think their GMs read minds. You'd also be surprised how much accuracy you can pull out of text without proper language processing, but you're so far off the original topic at this point that I'm really just playing along because it's a neat subject.
Tippia wrote:GǪreferring to which part, exactly?
The part where they made multiple suicide runs.
Tippia wrote:GǪor you can try not to alter the numbers. 200k / 29 / 15 = 460 + margin to make sure you get it done = 500.
15s is a ballpark (you acknowledged as much); it's much more like 19s in actuality.
Tippia wrote:GǪand minerals you mine yourself are free. Except, you know, not. So it's just over 1M.
You wouldn't have to do the manufacturing if you stopped bumping all the freighters; just saying. |
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 15:15:00 -
[41] - Quote
Tippia wrote:So: how do you propose that the data mining should uncover hitherto unknown facts about the bumper and bumpee that makes it a clear case of non-harassment even though they've been running into each other constantly for months?
The whole point of data mining is that it reveals trends and relations that aren't obvious to a silly fleshsack like myself. I can tell you from personal experience/literature that it's not hard to pull out 95%+ accuracy in similar applications.
Tippia wrote:The part where they made multiple suicide runs. You mean the part where the first squad was faced with on-grid CONCORD and died immediately? No, that doesn't account for a 70% reduction of HP (which over an hour would be even less due to regen).[/quote]
54% reduction in EHP you mean, which is pretty well verified by the other video as far as I can tell: http://www.youtube.com/watch?v=aNZk7jBG7Ww
Tippia wrote:It's a ballpark of the actual number (13 seconds) plus/minus a two second error margin from server tick timings. So: 15 seconds. Or even as low as 11.
GǪthat would give us 630 DPS by the way.
Your own blog(as well as other sources) says otherwise: http://blog.beyondreality.se/TTK-CONCORD#tldr
Tippi wrote:You are cluless about what the phrase signifies, just saying. So: a bit over 1M per hull minimum; closer to 1.4 if you buy in bulk.
You evidently didn't get the joke. |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 15:27:00 -
[42] - Quote
Khanh'rhh wrote:Care to actually have a go at that (post 105) or are you going to keep claiming it's possible whilst ignoring clear stated evidence it's not?
Post 105 is you telling Ace off. While I can't really fault you for that, it doesn't seem relevant.
Quote:You're still missing the point anyway - you're disagreeing with the rules as posted which doesn't mean any change in enforcing those rules would lead to any different outcomes, unless you change the rules.
I'm not really missing the point, I've just indulged people who misread my tone with a few tangents.
I'm also not "disagreeing with the rules" (though the "rules" were outlined in a very different context and it's anyone's guess what a GM will/won't consider harassment). I do think that this case shows that the mechanics have been stretch a little far beyond their intended limitations and that some tweaks would be to the benefit of the community as a whole. |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 15:40:00 -
[43] - Quote
Tippia wrote:GǪand the whole counterpoint is that it misses out on the part that lets humans do what humans do: investigating and judging close calls.
"Close calls" are rare and the outcome is less important than you seem to think.
Tippia wrote:No, I mean 70% reduction, because that's what's required for the wildly inaccurate HP number on the killmail to be correct. In short, the number on the killmail is GÇö as always GÇö unreliable in preeeeetty much every way. Oh, and the gankers still need the 500 DPS because no-one plans on having to do it in two runs. If you want to calculate it that way, then congratulations, the price just went up to 10GÇô20M per ganker. We're getting further and further away from the initially (incorrectly) estimate of 1M.
I'm not really sure what you're on about, but I can EFT warrior an appropriate fit (even assuming he started at full health) + margin for well under 2m (1m if you'll forgive me for rounding down). You can also trivialize the cost by adding a few extra people.
Tippia wrote:You mean the table that says 7 seconds for a 0.8 + 6 seconds for off-grid CONCORD -¦1 for each event due to sync-to-tick errors? 7+6-¦2 = 11GÇô15.
I thought we weren't using the OP because his conditions were muddled? The vast majority of kills from that group are in .5 systems.
Tippia wrote:You evidently didn't get the meaning of what I said.
Or I'm functioning on a deeper level of rhetoric than you; who knows.
Quote:Wilful ignorance is not humorous.
Is this the stance of yourself or your willfully ignorant trolling persona? It seems a bit hypocritical in either case. |

S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 15:45:00 -
[44] - Quote
RAW23 wrote:So how much do you have to spend on the destroyers to get your guaranteed kill?
<70m if you're trying to minimize lost ISK; <300m if you're working with less people (combining my and Tippis' estimates)
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 15:49:00 -
[45] - Quote
Selene Cullen wrote:You had an alt there watching it happen and by your own account you had over an hour to get out. Next time just bring your alt with a webbing ship and web your freighter so you can warp out in only a few seconds.
Preemptively? That would be an awfully weird status quo. He did try it once he was caught; the bumpers have a large advantage at that point.
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S Byerley
The Manhattan Engineer District
57
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Posted - 2013.07.01 15:55:00 -
[46] - Quote
Tippia wrote:I'm using the three things that are clear: an Obelisk in a 0.8 system against 29 Catalysts. Those are the conditions that matter.
Nah, we were discussing the mechanic and you claimed the aggressors needed to commit significant resources to the endeavor (which they don't). Selectively picking details of the OP's loss to focus on is just sillyness. |

S Byerley
The Manhattan Engineer District
58
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Posted - 2013.07.01 16:19:00 -
[47] - Quote
Tippia wrote:Not really, no. It's one of the best-known (and most effective) counters you have as a freighter pilot.
I'm not saying it's an obscure tactic, I'm saying frigates following freighters around to web them is weird from both a gameplay and roleplay perspective; imagine trying to explain that mechanic to a new player.
Tippia wrote:No. We were discussing the OP all along, since that's the topic of the thread and since that's where the numbers come from. Trying to suddenly change them into something else is quite silly.
Then you need to base your numbers on the freighter starting with ~85% shields and ~25% hull or at least acknowledge multiple attack runs; can't have it both ways. |

S Byerley
The Manhattan Engineer District
58
|
Posted - 2013.07.01 16:35:00 -
[48] - Quote
Khanh'rhh wrote:Since I am being lenient, in reference to: S Byerley wrote:I can tell you from personal experience/literature that it's not hard to pull out 95%+ accuracy in similar applications I will ask you to cite one example of a computer program achieving 95% confidence in assessing intent from datamining. Key to this will be it's ability to distinguish between identical sets of data which one is the offending article. Remember: to not be able to do this is to fail the condition that you can't change the rules to suit your analysis technique. Feel free to link to any pay-walled journal article if necessary; I have access to near all of them.
Confidence and accuracy are two very different things. I've admittedly been oversimplifying because you can typically tweak the TP/(FP+TP) rate as high as you want at the expense of the FNR. Really, you want to look at TPR vs. FPR vs. TNR vs. FNR.
In any case, credit card fraud is always the default example in data mining (and quite applicable) so here's a quick google result: http://news.byu.edu/archive12-sep-frauddetection.aspx
Khanh'rhh wrote:Time and effort are also metrics by which CCP judge balance. You're forgetting the largest parts of the investment.
They don't really skew the results in your favor. The whole point of bumping is to minimize logistics cost. Regardless, you're looking at an easy 250m/hr/person after expenses which is quite high by hisec standards and pretty much unheard of by piracy standards. |

S Byerley
The Manhattan Engineer District
58
|
Posted - 2013.07.01 16:40:00 -
[49] - Quote
Tippia wrote:I don't have to imagine. It's quite easy, and if they get the weird sly smirk, you know something has clicked GÇö they've finally grasped EVE.
Matter of taste I suppose.
Tippia wrote:No. I can and will base my numbers just fine on what the gankers plan for: a single run that will be enough to kill a freighter in the 15 seconds allotted.
Gankers plan for easy targets; freighters in 0.5 make for easier targets - thus 19s. Seriously, pick one or the other, not hard. |

S Byerley
The Manhattan Engineer District
59
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Posted - 2013.07.01 17:01:00 -
[50] - Quote
This one is my favorite low-value so far: http://eve.battleclinic.com/killboard/killmail.php?id=19989747 |
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S Byerley
The Manhattan Engineer District
65
|
Posted - 2013.07.01 17:45:00 -
[51] - Quote
Closest I could find was kernite; too lazy to search properly 
http://eve.battleclinic.com/killboard/killmail.php?id=18057395 |

S Byerley
The Manhattan Engineer District
66
|
Posted - 2013.07.01 21:32:00 -
[52] - Quote
James Amril-Kesh wrote:S Byerley wrote:Now you're just being silly; computers are quite smart, especially when analyzing something already broken down into 1's and 0's. Your inability to come up with a naive solution doesn't indicate much of anything. Uh no, they aren't. Computers can compute, and they can do it really well. They can't come up with solutions of their own to the more broad-reaching types of problems that humans face.
That's just your flesh sack pride talking.
To put things in perspective: A full simulation of the human brain takes about an exaflop (+/- an order subject to debate). We're currently in the tens of petaflops and the exaflop projections are for ~2020. Keep in mind, that's a full simulation, fundamentally more powerful.
Now, consider how much of the brain is tied up in mundane tasks and specialization. We're so bad at numerical math, for example, because we have to do several extremely expensive conversions to get it in the right format - it's an inefficient hack.
It shouldn't be surprising that computers are already better at most applications. The specialized tasks are starting to fall as well and the limiting factor is often the algorithm rather than the hardware (A couple million years of genetic tuning gives us a pretty wicked head start as far as optimizations).
James Amril-Kesh wrote:They can't, for example, determine intent or what would constitute harassment.
You say that like humans can. No, we use heuristics; computers are more than capable of doing the same. |

S Byerley
The Manhattan Engineer District
67
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Posted - 2013.07.01 23:17:00 -
[53] - Quote
Wow, haven't seen this much incoherent rambling in a while; ah well, here we go
Khanh'rhh wrote: - Show a computer model that shows intent * - Do so without changing the conditions of the rules ** - As a bonus, your "best example" achieves 90% accuracy and the banks openly admit this merely flags the account, it doesn't act as a judge.
What is it with you guys and "intent"? It's not relevant and it's not adequately defined so I guess if it's a requirement of your.... challenge?, I can just skip the rest.
Khanh'rhh wrote:The "you can show journals" line was a ploy, by the way - it demonstrates you're basically just hacking at google searches and don't really know what research is being done in the area. I've read recent developments in heuristic analysis and I can tell you we're 10's of years and a leap in computing technology away from doing what you want.
I never said I could "show journals". I mean, I could, but it's not worth digging for a reference you won't be able to understand anyway. I don't keep track of them because I don't publish in KDD. Where exactly are you reading about "heuristic analysis" btw? I can't say I've ever heard anyone use that phrase; or are you just mashing buzz words together?
Khanh'rhh wrote:Quantum state computing is essentially a pre-requisite for the kind of pattern analysis you're looking for, by the way. Not sure what the cost of those was 40 years ago because they don't exist today.
Or, to put it in other terms - what you're asking for is several **orders of magnitude** more complex than being able to predict every share price rise and fall for the next 12 months.
Woah there buddy; slow down. First of all, wtf kind of "pattern analysis" have you decided this is? Second, orders of magnitude are easy; heck, we throw them out in most of complexity analysis. Third, I alluded to old *techniques* because the algorithms haven't evolved all that much.
ROFL@ quantum computing (this is how I know you're just being silly). If you know what does and doesn't fall under the BQP complexity class, a lot of very smart people would like to talk to you.
Khanh'rhh wrote:Oh, and your article isn't even about credit card fraud .... I missed that you claimed that. Actually being able to predict whether a single transaction is fraudulent or not would be a multi-billion dollar breakthough.
Technically, I never said it was. Credit cards are very much the default example though; not sure why you think no one is doing it.
Khanh'rhh wrote:You know what ... I missed a trick. It's been so long that someone was blind enough to simply say "the stats are right because the stats show it" that I forgot the most simple, most basic tenet of this type of mathematical analysis:
Correlation does not equal causation.
In context - data showing someone was being bumped for X times over Y locations does not, and cannot, tell you why.
We need to know the why, because we punish based on the why.
Who said anything about causation? The statement you've evidently lost in all your rambling was that data mining could be used to "mimic human judgement" with some degree of accuracy. |

S Byerley
The Manhattan Engineer District
69
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Posted - 2013.07.02 13:06:00 -
[54] - Quote
Khanh'rhh wrote:The rules are, that it's against the rules when the intent is to greif - it's not against the rules when the intent isn't to grief. Since the actual rule we're talking about enforcing wavers on someone's interpretation of someone else's intent - it is more than central to the argument; it is the entire argument. Showing that the intent was to grief and not valid gameplay is what makes it against the rules. Maybe you will lightbulb here and go "oh ****, yeah, I was thinking of something else" but you will likely instead grit your teeth and continue to argue black is blue.
The post you keep referencing specifically says harassment and not "greifing". I hate to be the one to disillusion you, but you are not a special snowflake; no one cares what's going through your head. When you cross the line you get punished for the effects - not because you crossed over to the mental dark side.
Khanh'rhh wrote:I've demonstrated an ability to grasp the subject at a level far exceeding yours. You'll get no-where trying the "I know so much I can't tell you!" line - try me. Link anything you want. Any source. Anything at all that shows that causation can be determined mathematically by correlation.
You've already demonstrated an inability to grasp the basic necessary metrics and your bizarre choice of terminology indicates that you aren't familiar with the field. Even if I did waste my time to dig you up something relevant, you'd just skim over the abstract (maybe the conclusion if you're feeling really brave) and half-assedly try to twist it into your counter argument - you can understand my reluctance.
Khanh'rhh wrote:I mean, I have asked three times for a single tangible piece of evidence that computer models can accurately determine intent, and you've failed 4 times in coming up with anything.
And I've refused however many times because, like your correlation vs. causation sillyness, it's a straw man.
Khanh'rhh wrote:Kind of - insofar as you simply **can't** do what you want with computer technology as it exists so you would need to construct some manner of pseudo-pattern recognition to get around your inability to measure the data you require. It should be noted this is merely my "best guess" at how one would try to achieve something which is essentially not possible. The current leading edge in this area is a kind-of multi-tiered pattern analysis, which is many steps below what you need to model the actual why of the origin of the data. Again, with your data-mining to measure causality approach, this is vis-a-vis to intent.
I don't. No-one does. It's a potential application of a technology not yet invented. Which is why you're reaching so far it's laughable.
Oh, seems we have another misunderstanding caused by your limited vocabulary: pattern recognition is a very broad term (I can only guess how much falls under "psuedo-pattern recognition). Classification, a branch of pattern recognition, assumes, among other things, that the data is already collected. I can only guess what you mean by "multi-tiered pattern analysis".
You can't say something "pretty much requires quantum computing" without proving both that it falls under BQP and that it is not a member of P.
Khanh'rhh wrote:Orders of magnitude past a task we can't perform with current technology is not "easy" - what are you smoking?
http://en.wikipedia.org/wiki/Big_O_notation - no sense worrying about constant factors when
a. you don't have the input size b. your computing power is growing exponentially. |

S Byerley
The Manhattan Engineer District
70
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Posted - 2013.07.02 14:58:00 -
[55] - Quote
Khanh'rhh wrote:There is no numerical line. There is no duration after which is is harassment, and before which it is not. This is the fundamental mistake you are making over, and over again. It is "harassment" when CCP conclude the actions taken were with the intent to harass.
Again, you need to show intent. There is nothing you can ever say which will stop this being true, so stop trying.
"when CCP concludes" - yes. How is it you think CCP comes to a conclusion? Try to go a little deeper than "herp derp they judge intent".
"intent to harass" - no. Harassment is defined in respect to its effect on the victim.
You also seem to think that CCP needs to prove intent; they don't. Further, you seem to think that a program need prove intent to statistically mimic CCP's judgement; it doesn't. I'm at a loss how to make that any clearer
You can't convincingly whine about a lack of references (in a medium that typically doesn't utilize them) when you haven't provided any yourself; sorry. Incidentally, being able to pick out some relevant papers would go a long way towards convincing me that you're worth having a proper academic discussion with.
Khanh'rhh wrote:My argument is that to determine intent, you need to be able to determine intent.
I've never claimed anything about determining intent; in fact, I've repeatedly explained that intent isn't required. You can see where this would leave us at an impasse since I'm not willing to re-frame my original statement to suite your argument?
Khanh'rhh wrote:I could very well say it needs to probably wait until Bio-mimetic gel takes the leap from science fiction to science fact, because that's no further from the truth. You can toss barbs at my terminology all you want - you're still ignoring that I have completely floored the central tenet of your argument and you're just engaging in some semantic **** flinging.
You didn't though; you said quantum computing, for which there's a very rigorous mathematical model outlining what is and isn't practical. If you used the term in ignorance, I guess we can leave it at that.
This isn't "semantic **** flinging" mind you, we're just not getting anywhere because you keep dipping into terminology you don't understand - generating confusion between us.
Khanh'rhh wrote:Yeah, that's not relevant to passing a knowledge threshold though, which is the very problem I have outlined multiple times and you've failed to show anything for.
I have no idea what you mean by "knowledge threshold" in the context of Computer Science.
Khanh'rhh wrote:- Show any computer analysis technique that is able to take identical data-sets and classify them based on the external circumstances that caused them to be in different groups.
Why on earth would you want a computer, or even a human, to take identical data sets and judge them different?
I'm sure you know the old insanity description misattributed to Einstein? |

S Byerley
The Manhattan Engineer District
74
|
Posted - 2013.07.03 23:54:00 -
[56] - Quote
Elizabeth Aideron wrote:why should a freighter be allowed to disappear from space in 30 seconds at the first sign of danger?
In high sec? Because Concord is supposed to show up after at most 20s anyway barring proper kill rights/dec.
30s is still perhaps a bit short, but there are plenty of ways to compromise; diminishing timers when aggressed by the same character pops to mind (doesn't prevent the tactic outright, but makes the logistics harder). You could also shorten the initial timer for a passive party based on the system sec. |

S Byerley
The Manhattan Engineer District
74
|
Posted - 2013.07.04 00:17:00 -
[57] - Quote
Khanh'rhh wrote:You're looking at this the complete wrong way - logging off shouldn't be an encouraged outcome for any scenario.
Can you think of any other scenario that would be impacted? Because I think I can live with a freighter being able to log after 10-20 minutes of being bumped.
Though, I can't say I'd have any qualms with diminishing returns on bumping or bumping's effect on warping. The latter would actually be kinda nice for when you get stuck on a stray invisible collidable. |

S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 00:20:00 -
[58] - Quote
Khanh'rhh wrote:But actually ... with adequate data-mining we can say with a very small margin of error whether this disconnect is pure coincidence or is statistically likely to be motivated by the aggression flag.
You're cute when you're butthurt. |

S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 00:24:00 -
[59] - Quote
Khanh'rhh wrote:S Byerley wrote:Khanh'rhh wrote:You're looking at this the complete wrong way - logging off shouldn't be an encouraged outcome for any scenario. Can you think of any other scenario that would be impacted? Because I think I can live with a freighter being able to log after 10-20 minutes of being bumped. The bumping didn't in any way hamper the logoff. If you instead mean the aggression timer - well it impacts the logoff conditions of every ship in space. That is to say, everyone at all times. It's pretty significant.
It's only the combination of bumping + suicide timer + high sec that would ever make it advantageous; unless you can think of something I haven't. |

S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 00:27:00 -
[60] - Quote
Kaarous Aldurald wrote:Khanh'rhh wrote:S Byerley wrote:Khanh'rhh wrote:But actually ... with adequate data-mining we can say with a very small margin of error whether this disconnect is pure coincidence or is statistically likely to be motivated by the aggression flag. You're cute when you're butthurt. Yeah, I thought you'd opt out of arguing against your own argument. He usually does. I find it's a common tactic when faced with something irrefutable.
Implying my original argument was irrefutable? K.
|
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S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 00:38:00 -
[61] - Quote
Kaarous Aldurald wrote: You infer incorrectly, and you are aware therof.
You spell and grammar incorrectly. I can hardly be faulted for misinterpreting the thought process behind your broken English.
Quote:You are faced with several points that you cannot refute, and thus you dissemble.
I'm not sure what points you mean, nor what you think I'm trying to conceal.
If you're referring to my unwillingness to teach someone whose only desire is to talk in circles, well... every masochist has his breaking point. |

S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 00:46:00 -
[62] - Quote
Khanh'rhh wrote:You can't just wait for a few pages to go by and then pretend that didn't happen.
I wasn't aware I had tried. Your question was invalid and you refused to let me teach you why so there wasn't anything left to be said.
|

S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 01:34:00 -
[63] - Quote
Khanh'rhh wrote:Again friend, I'm not sure you realise how juvenile "I know the answer but can't tell you" appears to be.
But I did tell you the answer; you wouldn't take my word for it. While that would ordinarily be admirable, combined with your lack of basic knowledge and insistence on trying to sound smart at the expense of learning, it becomes the worst kind of ignorance.
Quote:readers of the thread who might, you know, think it really weird you would rather spend, by now, nearly 5000 words telling someone why they can't take 30 seconds pasting a URL.
I'm a bad teacher.
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S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 01:35:00 -
[64] - Quote
Istyn wrote:banging your head against a wall frequently described by its peers as 'slow'
Bumpers! No wonder we can't get anywhere.
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S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 02:54:00 -
[65] - Quote
Kaarous Aldurald wrote:He didn't mention that they were keeping him aggressed. Because it didn't happen.
Yeah, the noob ship in a starter corp on the killmail was obviously just playing kiss ass.
Oh my, looks like they're recycling too; isn't that **** ban-able? |

S Byerley
The Manhattan Engineer District
74
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Posted - 2013.07.04 03:20:00 -
[66] - Quote
Kaarous Aldurald wrote:Funny, it looks like no damage was done by that ship. Guessing they scrammed him, which, once again, is legitimate gameplay(and would have required them to refit).
http://eve-kill.net/?a=pilot_detail&plt_id=1608182 http://eve-kill.net/?a=pilot_detail&plt_id=1682724 ect.
Kaarous Aldurald wrote:Oh, and I notice, with some degree of amusement, that his video was removed. No doubt because it contained information that did not support the "facts" of the case.
Is your memory so bad that you don't remember the icon, or did you not bother to look the first time? |

S Byerley
The Manhattan Engineer District
75
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Posted - 2013.07.04 11:42:00 -
[67] - Quote
Intent is a philosophical concept mate; as a cold unfeeling scientist you'll have to forgive me for not getting it. Fortunately, it's unnecessary; I'm not sure how to make that any clearer.
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S Byerley
The Manhattan Engineer District
75
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Posted - 2013.07.04 13:11:00 -
[68] - Quote
Typherian wrote:Waaah waaah ccp I'm incompetent and want to solo an mmo save me from a coordinated group of players so I don't have to get help waaaah waaah.
Confirming sandbox should mean having to suck the **** of your chosen corporate overload even in careers designed for solo play. |

S Byerley
The Manhattan Engineer District
76
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Posted - 2013.07.04 14:05:00 -
[69] - Quote
Typherian wrote:Moving **** is solo play defending yourself from people that want to blow your stuff up isn't.
Sure, but when one requires the other because the mechanics are too one-sided, it becomes a problem. I think most people advocating mechanic adjustment are trying to point out imbalance rather than outright brokenness; better to fix it now than after someone gets kicked out of nullsec and decides to take advantage of the risk-free, stupid easy, tear-filled income potential.
Quote:hey I'm moving stuff in my freighter can any of you bros scout me with a highsec alt.
People keep saying this like it would have made a difference. Are freighters supposed to route around every high sec gate with a neutral battleship on it?
|

S Byerley
The Manhattan Engineer District
77
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Posted - 2013.07.04 14:20:00 -
[70] - Quote
Khanh'rhh wrote:Bumping with the intent to harass is against the rules.
Harassment is against the rules; again, nothing to do with intent. The bumper who follows a miner halfway across highsec isn't immune because he thought he could get a ransom out of the guy and was only in it for the ISK.
CCP has no obligation to show mens rea. Further, even in court, mens rea doesn't play out the way you seem to think; primarily because people lie.
Khanh'rhh wrote:no computer analysis has been able to form a judgement on issues of mens rea.
Oh, allow me to write you an AI that does:
printf("Guilty.\n"); // Or, if you prefer: printf("Innocent.\n");
The task of making a judgement is trivial; the task of imitating a human decision is notably harder, but you can typically achieve a decent amount of accuracy with naive data set analysis and a training set (which, if you'll recall, is all I claimed). |
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S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.04 17:28:00 -
[71] - Quote
Khanh'rhh wrote:That's intent to bump (do the action) - whereas I'm referring to the intent to cause harassment through the actions. It can be commonly used as a noun or adjective, or in other forms in context. Your semantic dodging is rather silly.
What semantics? It doesn't matter if he was trying to make ISK or to actually harass the guy because the only person who can make that distinction is him (and even then it's subjective and largely philosophical).
Quote:An example ruling "Player A harassed Player B"
FTFY
Quote:If two players are identically bumping for an hour each, it is fully possible for one player to be breaking the rules, and the other not to be.
In which case,
A. The GM can't tell the difference
or
B. The GM uses contextual information to distinguish between them
In the case of B, the algorithm will have the same contextual information and it's reasonable to assume that some trend/relation (no, I can't tell you which without the data because finding them is the whole point of data mining) can be used to predict the GM's ruling.
You seem to be running out of steam mate. |

S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.04 17:52:00 -
[72] - Quote
Elizabeth Aideron wrote:contextual information in this case is generally going to be chatlogs. feel free to show how you can datamine harassment from those
Appropriately enough, that field is called text mining. |

S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.04 18:15:00 -
[73] - Quote
James Amril-Kesh wrote:The brain is not a digital computer. At least, not in the traditional sense. There's quite a bit of evidence that suggests that the human brain (and indeed that of many or even most animals that have a central nervous system) is more analogous to a quantum computer.
There's evidence of quantum interaction (which is hardly surprising since the information density of DNA, ect. requires a scale where quantum effects are inevitably a factor), but no evidence that it plays a significant role in the computations.
It's also extremely unlikely that quantum computing is beneficial for general purpose algorithms; all evidence suggests that it offers no exponential complexity benefits over the Turing machine model outside a very narrow range of problems.
In any case, we (humans) have made steady progress on quantum computing hardware (though no one can agree on which model to run with).
TL;DR - quantum mind is not a widely accepted theory. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.04 20:10:00 -
[74] - Quote
Khanh'rhh wrote:That the player claims to feel harassed does not make the actions that led to him making that claim harassment.
Of course not; there's always a murky but conventional threshold that defines when the objective actions cumulatively start to constitute harassment, as observed by a third party. The feelings of the victim can factor into borderline cases, but the goal of the aggressor (assuming the actions were conscious and the negative effects understood) not so much.
Quote:Therefore, CCP look at the facts and try to make a determination of the players intent - was he intending to make ISK or satisfy any tangible in-game goals doing this, or was he doing it just to harass the person?
You'll have to support this somehow because according to the only reference under consideration, CCP didn't give a flying **** that the offending miner bumpers did so under the guise of trying to collect a ransom. Why? Because the difference was philosophical and impossible to judge without giving the aggressor a gaping loophole.
Quote:Well OK, now we're getting to the nuts and bolts of it - the discussion I asked to have with you countless posts ago.
We really aren't. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.04 20:11:00 -
[75] - Quote
Khanh'rhh wrote:Alternately, you can demonstrate similar techniques used in very similar applications and argue they can be applied.
Of harassment detection in text logs? That's easy: http://dl.acm.org/citation.cfm?id=2187995
It's not fundamentally different from the common examples I already gave and I imagine you're going to make a lame counter-argument with the exact experimental results (not understanding the sampling methods or trade-offs), but there's more supplemental knowledge than I can really hope to address.
An example perhaps more on your level of understand is the LoL tribunal. Lots of people have played with that data set (though not in an academic context afaik) and hit 90-95+% accuracy rates with naive methods.
Quote:I have demonstrated that scenarios can exist where identical server logs can lead to different judgement-based outcomes, based on contextual information that the server doesn't log.
You haven't; giving information to the human and not the algorithm is obviously not a fair comparison and invalidates your "thought experiment".
Quote: you're going to have to demonstrate the ability of a machine to accurately read a written language.
Even you must be familiar with Watson? |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.04 21:47:00 -
[76] - Quote
Khanh'rhh wrote:This is at least a start, I guess. I'll offer a hint: CCP have said that certain actions can be against the rules - how is that determined?
I already gave you my understanding, as well as how it's done in virtually every other context. If you disagree, perhaps you should put a citation where you mouth is.
Quote:If this is "easy" in the same way everything else you say is "easy" - then what you really mean is "yeah, there's kinda some research in the area, it's being improved on but is yet to reach statistical significance" ... then I think we've proven that when you say something is "easy" what you mean is "potentially possible in the future" and I think we can leave it there.
Naw, man up mate. You said it was impossible despite there being a good decade+ of productive/useful research in the field. Read the paper; read some other stuff in the field; then we can have a two-way discussion.
Quote:Which is still demonstrably untrue, now even more so since you have proven several elements of any such data-mining task would be unable to achieve statistical significance.
Oh jeez, I hate teaching statistics. Do me a favor and either take my word for it(the authors wouldn't have published statistically insignificant results without saying so) or do your own reading?
Quote:In EvE, players raise petitions when something like this happens, so there is no need to have a massive data analysis tool running around and repeating that task.
If you'll recall, I made the disclaimer several times that this obviously wasn't something appropriate for the problem. I'm strictly indulging your tangent in the hopes that you'll learn something despite yourself. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.04 22:10:00 -
[77] - Quote
Khanh'rhh wrote:Yes, but this is just you (once again) seemingly clinging onto the dream of what might be and (for some reason) claiming it would be trivial to implement.
I don't recall saying it would be trivial to implement. Data mining techniques can take quite a lot of manual effort to fit the data set.
Quote:Just two years ago, one of the world's leading tech companies, with a massive budget, produced a highly specific algorithm, running on a supercomputer, for answering knowledge-based questions in a clear unbroken and expected format. The reason you know about it, the reason I know about it, is because it is/was a computing breakthrough.
It beat the most adept humans in the world at a fairly complex task (notably harder than what we're talking about mind you). It only required a supercomputer to meet the latency requirements of the show (and not a particularly high-end supercomputer); you can run the development version on an ordinary desktop. The system itself allows for very general application; some are pretty neat, I suggest you read up on them. Annnd, it wasn't a breakthrough, more of a highly publicized milestone.
Quote:You claimed that going WAY beyond the scope of Watson was possible 30-40 years ago.
Text analysis can be challenging to do properly, but what I had in mind were decision trees (which popped up in the 70's if memory serves). Lots of the techniques used for cutting edge stuff (Neural networks, ect.) were conceived ages ago and it's getting the necessary hardware/optimizing them for it that's hard.
Quote:Do you have any idea why you are being pointed and laughed at?
By you? I don't really care to conjecture on issues of psychoanalysis. You do remind me a lot of college freshmen though. |

S Byerley
The Manhattan Engineer District
78
|
Posted - 2013.07.05 01:28:00 -
[78] - Quote
Khanh'rhh wrote:CCP GMs specifically mentioned this concept with regards to how they determine whether the intent of the player was to harass
If they did it's certainly not in anything you posted. I'm not even going to bother breaking it down; there's no mention of anything like that outside of your own warped interpretation.
No set criteria =/> decided based on intent of the aggressor
Quote:The paper from a scientific measurement POV, was simply "we can kinda analyse this a little bit, here is one possible analysis technique that does a little better. Yep, it did better! Still can't tell us harassment from non-harassment in a manner which is statistically significant, though"
Jeez, this is why I didn't want to give you reading so obviously beyond your ability. I don't what the heck you think statistically significant means, but you're obviously wrong. Honestly, statistical significance is arbitrary enough without you redefining it; I'm really not going to teach you statistics.
Quote:The problem will be your sample for the instance in question will, in effect, be a small sample and be over-ruled by the individual biases that would otherwise be smoothed out in a larger dataset.
The assumption of a sufficient training set was mentioned; I have no idea what CCP's volume looks like.
You also seem to be under the weird assumption that data mining picks out a single statistic and draws a line; that's not the case in anything but trivial example.
Quote:What is hard to classify is singular data points, wherein you can only make a judgement call and "know it when you see it".
"know it when you see it" isn't code for: "requires human intuition"; it means that examples typically fall at the extremes but it's hard to describe exactly why they do. This isn't a barrier for data mining; it's what data mining is for - developing effective criteria that are otherwise non-obvious. Ever try to pick complex relations out of high dimensional data? I don't care how well you plot it, you aren't going to get very far by hand.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 12:39:00 -
[79] - Quote
TheGunslinger42 wrote:Bwhatever
It's an Asimov reference you uncultured ****. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:04:00 -
[80] - Quote
Khanh'rhh wrote:[Study I claimed was statistically insignificant went well beyond the significance threshold]
Yes, yes it did.
Quote:If you want to sit around pontificating over whether such a study could possibly achieve better if not for the limitations in the method, then find me such.
I don't; their task was harder for a variety of reasons that would be difficult to explain adequately to a hostile layman. You said that it was impossible for an algorithm to judge between cases that boil down to searching text logs for harassment; that's obviously not the case. In reality, I'd expect such borderline cases to be uncommon.
Quote:when speaking on the subject of "determining harassment by text-mining is easy" you linked a study which literally states "determining harassment by text-mining (even with other data supporting it) is not easy".
I said finding you a reference was easy; this topic is popular and highly motivated. In contrast, I've said repeatedly that proper text analysis is hard, but probably not necessary for the task.
Quote:I'm laughing at your superior intellect.
It's a common defense mechanism; unfortunately.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:15:00 -
[81] - Quote
Khanh'rhh wrote:S Byerley wrote:TheGunslinger42 wrote:Bwhatever It's an Asimov reference you uncultured ****. The irony here being, that a large part of the meaning of the short story can be taken as an argument at how absurd it is to try to prove a negative - something this S Byerley thinks is a good debate technique.
Oh lawd,
A. They were not trying to prove a negative.
B. The task was difficult because of the rights we afford humans.
C. If that's the major point you took away from the story, I'm genuinely sad.
D. Computing theory has developed with formalisms that make proving negatives as easy as possible - specifically because they're very important to the field. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:17:00 -
[82] - Quote
Tippia wrote:GǪaside from determining intent, which will be required if it is to be classified as harassment.
Citation needed. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:26:00 -
[83] - Quote
Tippia wrote:S Byerley wrote:Tippia wrote:GǪaside from determining intent, which will be required if it is to be classified as harassment. Citation needed. See previous GM quotes.
I did a word search for intent and didn't find it; sorry.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:28:00 -
[84] - Quote
baltec1 wrote:In the end all this thread boils down to us botching a gank. We are sorry about this and garentee the third one to take no more than ten minutes of your freinds time.
You wouldn't have any problem with CCP limiting the timer to 10m then?
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:35:00 -
[85] - Quote
TheGunslinger42 wrote:How on earth are you still acting like intention isn't key?
Because despite all the wailing of you and your friends/alt, you've failed to reference CCP saying anything remotely like that.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:39:00 -
[86] - Quote
Tippia wrote:Quote:You wouldn't have any problem with CCP limiting the timer to 10m then? That could potentially cause all kinds of problems when it comes to killing stuff, yes. There's also no reason to limit the timer.
Please list one other potential encounter that would be effected by limiting the timer of a passive party in highsec to 10m. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:45:00 -
[87] - Quote
TheGunslinger42 wrote:S Byerley wrote:Tippia wrote:Quote:You wouldn't have any problem with CCP limiting the timer to 10m then? That could potentially cause all kinds of problems when it comes to killing stuff, yes. There's also no reason to limit the timer. Please list one other potential encounter that would be effected by limiting the timer of a passive party in highsec to 10m. Please list all your reasons for introducing a time limit on ship on ship violence. I'd be interested to see if any of them don't boil down to "baw i dont want to explode"
That has no bearing on the question; I simply asked if he'd have a problem with aforementioned mechanic since he thinks proper ganks should take <10m. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:49:00 -
[88] - Quote
Tippia wrote:S Byerley wrote:Please list one other potential encounter that would be effected by limiting the timer of a passive party in highsec to 10m. Let's cut out the irrelevant parts of that question before answering itGǪ
Seems pretty relevant since all your examples happen in low/null. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:53:00 -
[89] - Quote
TheGunslinger42 wrote:The majority of L4 missions are completed in under an hour, should we therefore make it impossible to complete a L4 mission if you dilly dally and take longer than an hour?
Nah, we might consider reducing the reward though.... oh wait.
Tippia wrote:S Byerley wrote:Seems pretty relevant since all your examples happen in low/null. It's not relevant because the rules apply the same everywhere for the same reasons.
I wasn't aware that high sec had no unique rules |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 14:58:00 -
[90] - Quote
TheGunslinger42 wrote:Reducing the reward is not the same as making it mechanically impossible to complete.
You'd have no problem with a mechanic that reduced the reward of your gank then?
Quote:You also ignored the other example I provided. Should you not be able to reach your destination if your trip takes longer than the majority of freighter trips do?
Courier contracts/missions have timers as well, afaik.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 15:13:00 -
[91] - Quote
baltec1 wrote:S Byerley wrote:baltec1 wrote:In the end all this thread boils down to us botching a gank. We are sorry about this and garentee the third one to take no more than ten minutes of your freinds time. You wouldn't have any problem with CCP limiting the timer to 10m then? You just made supers invincible again.
See previous posts. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 15:19:00 -
[92] - Quote
Tippia wrote:S Byerley wrote:You'd have no problem with a mechanic that reduced the reward of your gank then? Red herring.
More of a socratic line of inquiry.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 15:21:00 -
[93] - Quote
TheGunslinger42 wrote:It's rude to ignore people you know.
Rudeness is sometimes appropriate.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 15:27:00 -
[94] - Quote
TheGunslinger42 wrote:So being rude is the appropriate response when someone merely questions an argument you made? That's rather childish.
It's rude not to do your reading before asking a question.
Responding to rudeness with rudeness is childish, but appropriate.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 15:28:00 -
[95] - Quote
Tippia wrote:S Byerley wrote:See previous posts. So you agree that it breaks things and that there is no upside to it, so reducing the timer would be a pretty horrid idea?
Red herring. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 15:33:00 -
[96] - Quote
TheGunslinger42 wrote:laughable, friend.
Thanks, I do my best, pal.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 16:40:00 -
[97] - Quote
baltec1 wrote:S Byerley wrote:Tippia wrote:S Byerley wrote:See previous posts. So you agree that it breaks things and that there is no upside to it, so reducing the timer would be a pretty horrid idea? Red herring. No its a very big issue.
It's a red herring because you insist on discounting the obvious constraints would would make it inapplicable to the cases you're worried about.
Under the guise that.... evidently applying slightly different restriction to high sec is hard and unheard of. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 16:46:00 -
[98] - Quote
baltec1 wrote:S Byerley wrote:
It's a red herring because you insist on discounting the obvious constraints would would make it inapplicable to the cases you're worried about.
So why are you ignoring the fact that he sat there for an hour and let this happen?
(He obviously didn't), but because I'm more interested in the mechanic than the killmail.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 16:56:00 -
[99] - Quote
baltec1 wrote:S Byerley wrote:
(He obviously didn't), but because I'm more interested in the mechanic than the killmail.
So, again, why did he let us keep him there for an hour and do nothing to help himself?
I asked my question first; form an orderly queue pls.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:00:00 -
[100] - Quote
baltec1 wrote:S Byerley wrote:
I asked my question first; form an orderly queue pls.
Answer mine.
nou
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:11:00 -
[101] - Quote
RubyPorto wrote:You said High Sec. The Wartarget status of a ship generally only matters in.... [drumroll] Highsec.
Why do you feel that a frigate who catches a WT freighter in HS shouldn't be able to kill it?
Sorry, I assumed an exception for war targets fell under "obvious constraints". |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:16:00 -
[102] - Quote
Tippia wrote:Quote:(He obviously didn't) GǪexcept that he obviously did, even by his own description. In fact, he must have, or it wouldn't have gone on for an hour. That's how the mechanics work. If you are so interested in them, maybe it's about time you learn this fact.
IIRC, you claimed that the tactic had no counter (regardless of how long the gank takes) if executed correctly. Or are you still trying to convince us that it's hard to execute?
Quote:Quote:I asked my question first You didn't ask any question.
I did though. Go back and look for the question mark. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:19:00 -
[103] - Quote
baltec1 wrote:Very well we will take this refusal to answer as yet more evidence that you have no argument and should be ignored by CCP.
Feel free; your opinion (much like mine), doesn't matter much to CCP. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:32:00 -
[104] - Quote
baltec1 wrote:Well they followed my advice and feedback on the second look at the Megathron hull slot layout.
I'm sure.
Quote:Now, why is it that given an hour of being under attack the freighter pilot didn't get help from the hundreds of pilots in his alliance?
Maybe because they had no efficient countermeasure? |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:42:00 -
[105] - Quote
Tippia wrote:There are plenty of counters, but I suspect that you took two words out of context to read it as if there aren't.
Naw, context is pretty much how I remembered it:
Tippia wrote:Epikurus wrote:I'm not familiar with the mechanics of this but the big question seems to be whether there is any effective counter. Is there anything at all that a solo freighter pilot can do in this situation to avoid being killed or is death a foregone conclusion the moment the attack is initiated? If it's executed flawlessly and without outside interruption, the victim is pretty much dead, as he should be. As illustrated, it's a fairly complex set of actions that need to be taken in a co-ordinated fashion between a number of people GÇö as with most such things, a single player's main option is to try to not find himself in such a situation to begin with. With freighters, in particular, this is best done by not being a worth-while target.
Quote:which was answered in full
No it wasn't.
Quote:While you're at it, why not answer all the other questions you've skipped?
You're not interesting enough to talk around in circles with, sorry. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:54:00 -
[106] - Quote
baltec1 wrote:S Byerley wrote:
Maybe because they had no efficient countermeasure?
Right... So a whole alliance did not have anyone able to fly logistic ships, insta canes/zealots/anything with medium guns, blackbirds, anything fitted with webs? Sounds like a terrible alliance that the freighter pilot should leave.
They bring in reppers, you still sit there bumping him for as long as you feel like.
Counter-attacking the the cats has similar problems.
As evidenced in this case and others, webs are generally not sufficient once the bumping has started.
Their best option would presumably be to counter-bump the Mach's, but trying to fly sufficient ships in when you could potentially finish your gank at any time is (I suspect) generally not worth it. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 17:59:00 -
[107] - Quote
Tippia wrote:GǪso in other words, there are plenty of counters and I never said otherwise
Context silly. You said that he(not his alliance) didn't do anything when you said yourself there was nothing he could do.
Nope; wasn't.
Quote:Of course you are. It's all you do, after all. If you're actually not interested in doing so, here's a tip: just stop.
With other people, about interesting things; you don't measure up. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:03:00 -
[108] - Quote
Elizabeth Aideron wrote:Callyuk wrote:Trying to defend your cash cow with the tech nerfs coming we all understand :) im pretty sure i know how were making up for that and it doesnt involve highsec freighters
Can't be going all that well with all the whining and conspiracy nonsense everyone was posting yesterday. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:06:00 -
[109] - Quote
baltec1 wrote:jamming us or just repping means we will give it up and go after something easier.
Your laziness doesn't really change the dynamic; though it does shed light on why you're so defensive.
Quote:Demanding huge game breaking changes to the game because a handful of players are terrible is no argument.
Good thing no one is.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:21:00 -
[110] - Quote
Tippia wrote:Context, silly. I said that once the attack has begun.
Context, silly goose. You said it was his fault for not doing anything while they held him for an hour, not before they started holding him.
Quote:We can therefore safely conclude that it is the same thing and that you cannot think of even the slightest shred of an argument to the contrary.
Or that I'm echoing your own obstinance in a concise manner; I like my explanation better.
Quote:Goodie, surrender accepted.
Sorry to disappoint, but declaring your own victory doesn't incite me. (just trying to save you some trouble)
Nope. |
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:29:00 -
[111] - Quote
Tippia wrote:If that's not your objective, how about answering a simple question: why did the OP let the gankers keep him there for an hour and do nothing to help himself?
Quote:there were things he did
You might be doing something wrong when I can answer your questions with your own argument from the same post.
No thanks. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:30:00 -
[112] - Quote
Murk Paradox wrote:TheGunslinger42 wrote:Also, have you not seen that big thread about bumping? I'm sure it's been linked numerous times. The gist of that thread pretty much does indicate that bumping, if it's for some legitimate purpose, is valid.
You can make the font bigger if you have a hard time reading the screen Here's the problem with that. Miner bumping is not used ion the same way. Miner bumping is to encourage the miner to leave. Freighter bumping is to keep the ship from leaving. Intent CAN be proven, simply by the actions of the target (log of warp being clicked for instance). Now, since you CAN data mine that freighter spamming warp, you can infer intent. "Yes, as you can see by the number of times I was spamming my warp shortcut and right clicking with my mouse, I was trying to get away". But you cannot prove intent by the bumper except for hitting the approach key. You know he wanted to bump, but that's all. (By the way, this is why I first replied that miner bumping was a terrible example when it first came up). Now, since we know the differences of intent, we can then look to the differences of intent, in regards, to harassment. For instance, we do know, by GM declaration, that harassment was decided by following the miner, from system to system while continuing to bump. This is in regards to knowing you are bumping a miner from a rock so he cannot mine it, to which a simple recourse is to leave the system and find somewhere else. Using that same model (but in reverse since freighter bumping is meant to KEEP the ship in system, not force it out), continually NOT letting that freighter to leave would be deemed harassment since that freighter was then pushed around multiple grids in system (proven by Concord placement and vectors of such) as well as kept from the gate and gate guns and not able to leave. Approach versus Warp/jump, as the command given to facilitate the harassment. Before this gets argued, we already know bumping is not illegal. Yes yes we know this. The act by itself did not get the freighter killed. It was a combination of mechanics that led to what looks like 1 specific instance of how those mechanics, when used in combination, by manipulating current mechanics to reduce risk of the ganker and increase risk of the freighter that relies specifically to highsec's mechanics. Of which was used to what looks like a matter of excess to the point of harassment.
This is very well put.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:42:00 -
[113] - Quote
RubyPorto wrote:So now you're proposing two separate Aggression logoff timers depending on WT status? Can a WT Aggro timer extend a non-WT timer? Can a non-WT aggro timer extend a WT timer?
In my opinion? WT timer should behave exactly the same as the current timer, non-WT timer shouldn't extend any other time (or itself + some grace period to allow logging off) - obviously this is only under aforementioned constraints.
Quote:Why should the WT status of the person shooting at you affect the type of timer you get?
Because CCP thinks War decs are the correct way to pvp someone in high sec. It would be transparent at the user level anyway.
Quote:Why should HS have not one, but two sets of special snowflake logoff mechanics?
Why not? You can't really pretend that a few extra conditionals are abhorrent from an aesthetic point of view, but bumping someone for an hour isn't.
Quote:Keep in mind that the explicit intent of the Aggression logoff timer is to keep your ship in space until people who are actively shooting at you are done doing so.
Exactly, but an alt doing a flyby in a noob ship every 15m doesn't really constitute actively shooting someone.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:48:00 -
[114] - Quote
Tippia wrote:Not only are you (immensely) interested, as your posting history show
I, obviously, have no eggs in the basket. Getting a layman's perspective on CS stuff was pretty interesting, but you have succeeded in making the rest fairly dull.
Quote:but I measure up just fine.
Your posting persona is boring and rigid.
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 18:52:00 -
[115] - Quote
Tippia wrote:but the question remains: why?
Kennedy wrote:There are those who look at things the way they are, and ask why... I dream of things that never were, and ask why not?
Tippia wrote:The ways to actually PvP are far more numerous.
True; I should have said it was the best way, which is obviously a sentiment they've expressed. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 19:05:00 -
[116] - Quote
RubyPorto wrote:Sure it is. Because there is no sensible reason for the game to care what ship you're using to actively shoot someone.
I'd have the same complaint with any other ship doing it; if there are considerable gaps, then it doesn't constitute "actively shooting".
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S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.05 19:19:00 -
[117] - Quote
RubyPorto wrote:and explain why your definition of the term is better than CCP's definition of "gaps longer than 15 minutes."
It's not inherently better, CCP just had a different context in mind; thus the aforementioned restrictions. |

S Byerley
The Manhattan Engineer District
78
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Posted - 2013.07.06 00:42:00 -
[118] - Quote
Khanh'rhh wrote:[rabble rabble rabble]
I'm mildly curious why you're all on the same page throwing "intent" around like it means something. You can't reference a single instance of CCP mentioning anything even remotely similar, so.... Do Goons have some sort of internal memo on the topic? Is it just a convenient loophole to cling to? Too many lawyer dramas maybe? Perhaps you just like my rambling on the topic?
Inquiring minds want to know. |

S Byerley
The Manhattan Engineer District
79
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Posted - 2013.07.06 14:49:00 -
[119] - Quote
Khanh'rhh wrote:No, I can't quote CCP saying this because it's the logical result of someone saying they will judge someone's actions on a case-by-case basis.
Judging based on intent of the aggressor isn't a logical result of judging on a case to case basis; it just isn't. I've already done my best to explain why, but you dropped the line of discussion.
So, once again, what's the common denominator? Warped logic would be a really boring answer. |

S Byerley
The Manhattan Engineer District
79
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Posted - 2013.07.06 14:54:00 -
[120] - Quote
TheGunslinger42 wrote:S Byerley wrote:Because CCP thinks War decs are the [best] way to pvp someone in high sec. It would be transparent at the user level anyway. Where on Earth are you getting this garbage? Where have CCP said that the only "[best]" way to PVP in highsec is through wars? I've never seen that anywhere. Do you believe that suicide ganks, baiting, etc are all invalid forms of PVP? If they're not the "[best]" way to PVP why have CCP explicitly implemented those abilities?
GM Karidor wrote: If you are reported and we find you actively following around a target without a war to continue bumping a specific player, it will still (at some point) considered harassment, even if you divert your 'attention' a little while doing so. If you have a bone to pick with someone, declare a war and take the risk that your target may actually taste blood and fight back (or finds allies for that part).
Seem like a good sentiment to me.
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S Byerley
The Manhattan Engineer District
82
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Posted - 2013.07.06 15:24:00 -
[121] - Quote
TheGunslinger42 wrote:S Byerley wrote:Khanh'rhh wrote:No, I can't quote CCP saying this because it's the logical result of someone saying they will judge someone's actions on a case-by-case basis. Judging based on intent of the aggressor isn't a logical result of judging on a case to case basis; it just isn't. I've already done my best to explain why, but you dropped the line of discussion. So, once again, what's the common denominator? Warped logic would be a really boring answer. Well then lets go back to the two situations I posted ten pages back - how do you determine which of those is harassment without judging intent. Go.
Feel free to go check my answer 9 pages back... and 8 pages back.... and 7 pages back, ect.
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S Byerley
The Manhattan Engineer District
82
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Posted - 2013.07.06 15:37:00 -
[122] - Quote
Elizabeth Aideron wrote:you mean when you sperged out about computers data mining chatlogs? (this would also be judging intent)
Feel free to read the paper; never says anything about intent.
But to answer your question, no. |

S Byerley
The Manhattan Engineer District
82
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Posted - 2013.07.06 15:52:00 -
[123] - Quote
Khanh'rhh wrote:The posts where you simply quoted one word from it and claimed the opposite? Well no, re-reading those won't be illuminating as answers because they ignored the question.
What're you going for here? Making me dig through 40 pages to prove you wrong... again so you can wait a day and go at it... again? We both know I countered you at every turn and you're not worth anymore of my time.
I thought you might man up and give me some insight in return; ah well. |

S Byerley
The Manhattan Engineer District
82
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Posted - 2013.07.06 16:02:00 -
[124] - Quote
Khanh'rhh wrote:Well, no you didn't.
Ohhhhhhhhh, I get it. You're just petty enough that you want the last word; regardless how insignificant or wrong.
I don't mind playing that game. |

S Byerley
The Manhattan Engineer District
82
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Posted - 2013.07.06 16:16:00 -
[125] - Quote
Khanh'rhh wrote:Throwing out insults to disguise the fact you haven't been able to demonstrate a factual basis for any of your claims made in this thread hasn't worked so far.
Claiming the guy who's provided you with publications, formal definitions, expert knowledge, ect. has demonstrated no factual basis while you continue to whine like a little ***** and provide nothing of your own only works in your own head.
It's actually a pretty fitting analogy for this topic as a whole. |

S Byerley
The Manhattan Engineer District
82
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Posted - 2013.07.06 16:40:00 -
[126] - Quote
Solutio Letum wrote:This thread has no evidence of any bumping due to the user deleting the video.
http://www.youtube.com/watch?v=wdq5in9fR-Y |

S Byerley
The Manhattan Engineer District
82
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Posted - 2013.07.06 16:53:00 -
[127] - Quote
Khanh'rhh wrote:Which demonstrated an [ability] to accurately determine harassment by text mining.
FTFY, you prove me right for being so reluctant to cite you proper work every time you spout nonsense stemming from your inability to read scientific results.
Quote:Yes, claiming you're right because you know you're right .... somehow we're not letting that qualify dude.
Not me mate; these are common consensuses.
Quote:My only claim has been you can't support your claim
Man up son; you said it was impossible to do what I described (my favorite was when you claimed it would require quantum computing). You've backpeddled so far that you might as well be protesting scientific methodology at this point.
Quote:it's probably in your best interest to stop quoting posts and saying "nope"
Nope. Much of your whining is so transparent it requires a good "nope".
Quote:All of my complaints have been cited examples of your poor ability to form an argument.
I've said repeatedly I'm not a good teacher; it's just not a strength of mine. Fortunately, it's not a requirement for being right. |

S Byerley
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Posted - 2013.07.06 16:55:00 -
[128] - Quote
Khanh'rhh wrote:None of the timers require constant fire; they were designed specifically with that in mind (to be able to probe down ships sitting in safe spots with aggression).
Shouldn't the timer be reduced because scanning was buffed then? |

S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.06 18:59:00 -
[129] - Quote
Tippia wrote:So they haven't actually said that wardecs are in any way GÇ£the best wayGÇ¥ to PvP someone in highsec.
They've said it a lot more directly than any of your nonsense about intent. What's the matter, too risk averse to war?
Quote:Ok. We'll reduce it to 14 minutes 58 seconds instead. Happy? Or, hell, let's just round it off to 15 minutes to make it easy to remember.
Nah, scanning takes about half as long as it used to so let's say 7:30 - nice and round.
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S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.06 19:24:00 -
[130] - Quote
Tippia wrote:What would prove you right is has nothing to do with his ability to provide anything
Uh.... k?
I did. Even if you want to argue that I haven't met an appropriate burden of proof (which would be pretty asinine since I've gone above and beyond for the context of a forum), every source supplied supports my theory.
Quote:No. He's merely asking you to prove your assertion, which you haven't been able to do. You are the one trying to dodge said methodology. He's merely taking the null hypothesis and it's up to you to falsify it. So do so.
Daw, look at you trying to throw scientific philosophy around.
Assuming for a moment that "Nah dawg, computers sucks - you need quantum gizmos and multi-level thingamahwirls" is a null hypothesis, the purpose of a null hypothesis is to weigh against the original because proving something in this context isn't possible. So, it's not my duty to falsify it, I merely have to show that the original is more likely. If you disagree, you're going to have to pony up and do some work of your own.
Quote:You're also not very good at providing sources for your claimsGǪ that's a much bigger problem because it means, good teacher or not, what you teach is incorrect by default.
Please take a moment to consider where your logic here went wrong. |
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S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.06 19:31:00 -
[131] - Quote
Tippia wrote:no, they have not said anything of the kind.
If by "not said anything of the kind" you mean directly implied it via tone and context; as opposed to your completely illogical deductions regarding intent, then sure.
What's the matter, too risk averse to war?
Quote:GǪexcept that by reducing the scanning time to half, it's been reduced to by a couple of seconds. So we'll reduce the timer by that amount GÇö to 14 minute, 58 secondsGǪ or let's just say 15 to round it off to something easy to remember.
Perhaps you can explain to me why you need 15 minutes to scan down a target if it only take a few seconds - more ganker entitlement?
Quote:GǪunless you suggest that all combat ships get their DPS doubled (and all siege timers halved)? Because that would be a good reason to reduce the timer by half rather than by the few seconds difference the change in scanning is worth.
But if you're actively attacking him the timer is getting refreshed anyway?
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S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.06 19:39:00 -
[132] - Quote
Tippia wrote:Let's not do that, and instead assume that the null hypothesis is GÇ£no, you can't do that [with the suggested equipment and methods].GÇ¥
But that's not what he said? he said -
"Quantum state computing is essentially a pre-requisite for the kind of pattern analysis you're looking for"
and
"The current leading edge in this area is a kind-of multi-tiered pattern analysis, which is many steps below what you need to model the actual why of the origin of the data."
(Both of which are nonsense incidentally)
Quote:If you want to claim otherwise, you have to provide evidence GÇö something you've failed to do.
I did provide evidence; you just think you can bait me by constantly claiming it's insufficient.
Quote:you still need proof to show that it's ill-formed. Either way, it's your duty to provide that proof.
"But evolution is just a theeeeeeeeory"
Quote:Where I said that it's a bigger problem? Ok, we'll call the two equal. Better?
Nah, the part where you said un-referenced claims are wrong by default. Even ignoring your love for making un-referenced claims of your own, that's just a silly argument. |

S Byerley
The Manhattan Engineer District
83
|
Posted - 2013.07.06 19:41:00 -
[133] - Quote
TheGunslinger42 wrote:S Byerley you still haven't answered my questions :(
I have. |

S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.07 00:39:00 -
[134] - Quote
Mag's wrote:Yet another loophole/exploit closed. Bumping is also not classed as an exploit.
Logoff tactics were never ruled an exploit despite threadnaughts and ganker tears, but they were eventually changed.
Perhaps you can see the similarity? |

S Byerley
The Manhattan Engineer District
83
|
Posted - 2013.07.07 00:50:00 -
[135] - Quote
Khanh'rhh wrote:Both of which were stated guesses at how something can be achieved
Even as guesses, those statements belie your fundamental lack of understanding. Though, I'm not sure how "Quantum state computing is essentially a pre-requisite" could be categorized as a "guess".
Quote:In every definition of harassment as a concept of unwanted behaviour, it is essentially stated as Harassment [..] is commonly understood as behaviour intended to disturb or upset, and it is characteristically repetitive. Harassment, fundamentally, consists of intent.
Orly? Every definition?
Merriam-Webster wrote: (1) : to annoy persistently (2) : to create an unpleasant or hostile situation for especially by uninvited and unwelcome verbal or physical conduct
Oxford wrote:aggressive pressure or intimidation
Cambridge wrote:behavior that annoys or troubles someone
I've hit my quotation limit, but I can keep going if you want.
I guess I have my common denominator: silly people limiting themselves to Wikipedia
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S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.07 00:53:00 -
[136] - Quote
RubyPorto wrote:So, why is bumping a problem generally, or why are Freighters deserving of special protections simply because you can't be bothered to protect your own ship?
Because their align time and lack of customization makes this combined tactic fairly unique to them. If CCP says they want freighters to be vulnerable to this, I won't give it another thought; but their only statements on bumping have been in drastically different contexts. |

S Byerley
The Manhattan Engineer District
83
|
Posted - 2013.07.07 02:01:00 -
[137] - Quote
RubyPorto wrote:GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. Where's the ambiguity?
You're missing the point; people are complaining about the combined tactic - bumping to prevent warp, bumping off grid to delay concord, and aggressing with noob ship to prevent logoff.
Yes, it's mostly avoidable if you pre-emptively bring a webbing ult, but that's not good gameplay; it doesn't make much sense conceptually and requiring two people to do an already boring job isn't desirable. CCP didn't respond to the stupid cost-effectiveness of miner ganking by telling them to mine in high sec with an escort. |

S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.07 02:51:00 -
[138] - Quote
Jonah Gravenstein wrote:If anyone is missing the point it's you, the only way for any gank to be profitable/ cost effective is if the victim makes it profitable. Success isn't guaranteed, gankers play the odds on both success and loot drops.
I'm not missing the point because I disagree with you. I'd be missing the point if I misrepresented your argument. Anyway, a load of trit makes a freighter profitable. I can't get a good figure for salvage, but it wouldn't surprise me if it covered costs. Yes, I'm stretching things a bit; gankers probably don't have another freighter on hand to carry the trit away, but the point is that it's very profitable even under advised load values.
Quote:If you're moving a large shipment of cash/ jewels/ firearms through a modern city you will usually have some form of security presence.
IDK where you live, but I've never seen an armored car with an escort.
Quote:The same goes with your argument of conceptually senseless.
Webbing is an offensive action - shortening align time was never an intentional function afaik; if there was something like an alignment boosting mod it would make a lot more sense.
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S Byerley
The Manhattan Engineer District
83
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Posted - 2013.07.07 04:00:00 -
[139] - Quote
Jonah Gravenstein wrote:If all that trit is in one stack, there's only a 50/50 chance that any will drop, IIRC stacked items count as 1 item for loot drop purposes, the loot fairy is quite fickle like that.
Still profitable ammortized.
Quote:The important word there is armoured, an armoured car is specifically designed to resist an attack and in countries without draconian gun laws the guards are probably armed. A freighter on the other hand is not, and the pilot doesn't have a side arm, ergo, you bring friends to assist and provide the equivalent to both armour and side arms.
It as the highest EHP though doesn't it? The analogy kinda breaks down in any case; a load of minerals doesn't really equate to a sack of cash. If you prefer, trucks and trains are rarely guarded either.
Quote:It's not an offensive action if it's applied by a corp member, it's clever use of game mechanics to get a ship into warp faster
It's still an offensive action; you're just using it within the constraints of an offensive action. |

S Byerley
The Manhattan Engineer District
85
|
Posted - 2013.07.07 13:25:00 -
[140] - Quote
Jonah Gravenstein wrote:I don't think this means what you think it means[/url][/i]
"the idea that while certain operations may be extremely costly in resources, they cannot occur at a high-enough frequency to weigh down the entire program because the number of less costly operations will far outnumber the costly ones in the long run,"
Seems applicable enough; I can say averaged if you prefer.
Quote:a load of minerals doesn't really equate to a sack of cash A freighter load of trit has a substantial value, in isk, opportunity cost and time involved in gathering it, so yes it is the Eve equivalent of a sack of cash, albeit a relatively small one in the whole scheme of things.[/quote]
In the same way a sack of potatoes is a sack of cash, sure.
Quote:But please carry on with your circular and specious reasoning, because it's quite amusing watching you tie yourself in knots over a long established, much used and totally legitimate use of game mechanics.
I never said it wasn't established or legitimate, just that it didn't make conceptual sense. Would you similarly argue that podding someone is not an offensive act? |
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S Byerley
The Manhattan Engineer District
85
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Posted - 2013.07.07 13:35:00 -
[141] - Quote
RubyPorto wrote:baltec1 wrote:I would like to point out that a freighter load of trit is not a gank worthy target. You forget that these are members of the "time I spend is free" crowd, so the fact that you can, theoretically kill a freighter for under 100m is magically relevant to them.
"Theoretically"? It's regularly done with 30 cats valued <1.5m. Factoring in a full load of trit, a 50% drop rate, and a 34-way split, that's still ~20m/hr/person.... for ganking a load of trit.
Historically, high sec piracy is not supposed to be that consistently profitable. |

S Byerley
The Manhattan Engineer District
85
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Posted - 2013.07.07 13:39:00 -
[142] - Quote
baltec1 wrote:The mack is almost as big as a freighter.
Tenth of the mass though.... unless you mean the mackinaw, in which case a 50th.
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S Byerley
The Manhattan Engineer District
87
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Posted - 2013.07.07 14:00:00 -
[143] - Quote
Mallak Azaria wrote:S Byerley wrote:baltec1 wrote:The mack is almost as big as a freighter. Tenth of the mass though.... unless you mean the mackinaw, in which case a 50th. A little under a tenth, a little under half when the MWD is active. A freighter does around 80ms, a Machariel can easily do 1600 with sub-optimal skills.
A 7th by my math (how do you figure half)?
Assuming elastic that looks like ~1.3k for the Mach ~360 for the freighter |

S Byerley
The Manhattan Engineer District
87
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Posted - 2013.07.07 14:19:00 -
[144] - Quote
Mallak Azaria wrote:I was thinking of the wrong penalty. A little over a 7th is more accurate. Even so, someone is trying to say that a pointy object travelling at 1600ms hitting a larger object on a flatter surface traveling at 80ms will just bounce off... He wants real world physics, but only partially.
Hard to say what a "very hard, yet bendable" fictitious metal would do. I find the warp requirements more wacky personally. |

S Byerley
The Manhattan Engineer District
87
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Posted - 2013.07.07 15:53:00 -
[145] - Quote
baltec1 wrote:Now that I think on it, the mack should be a better hauler than freighters. Its about as big as a freighter but only a tenth of the mass. That means it has some vast cavities inside it...
Freighter is 117x the volume... supposedly. |

S Byerley
The Manhattan Engineer District
87
|
Posted - 2013.07.08 16:35:00 -
[146] - Quote
Khanh'rhh wrote:No you see ... because some dictionaries define the word by stating the concept of intent in words other than using intent explicitly, it doesn't mean intent is implied!
It's very telling when you have to settle for passive aggressively mocking a post several pages later (just fyi).
It's obvious that those definitions (and virtually all modern definitions for that matter) define harassment in respect to its effect on the recipient. Legal definitions too mind you; perhaps look up the actual laws instead of basing your entire argument on Wikipedia. I can't do much about your willful lack of reading comprehension though.
Quote:Also a study in 2012 that showed an inability to be useful with regards to these scenarios
Why you think advanced methods used to effectively find needles in hugely vast haystacks would be useless on much smaller pre-processed data sets is beyond me. |
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